Publication:
The Comparison of Interactive Video Learning Experiences in Branched vs. Straight Scenarios With the Focus of Content Type

dc.authorscopusid41961558200
dc.authorscopusid58951983800
dc.authorscopusid59208078500
dc.authorwosidAlici, Nur Şafak/Aad-7438-2022
dc.authorwosidSendurur, Emine/Hpc-2887-2023
dc.contributor.authorSendurur, Emine
dc.contributor.authorGokrem, Cansu
dc.contributor.authorAlici (Karakoc), Nur Seda
dc.contributor.authorIDGökrem, Cansu/0000-0002-7042-9908
dc.contributor.authorIDKarakoç, Nur Seda/0009-0001-0933-2680
dc.date.accessioned2025-12-11T01:18:23Z
dc.date.issued2025
dc.departmentOndokuz Mayıs Üniversitesien_US
dc.department-temp[Sendurur, Emine; Gokrem, Cansu; Alici (Karakoc), Nur Seda] Ondokuz Mayis Univ, Dept Comp Ed & Instr Tech, Samsun, Turkiyeen_US
dc.descriptionGökrem, Cansu/0000-0002-7042-9908; Karakoç, Nur Seda/0009-0001-0933-2680;en_US
dc.description.abstractInteractive videos have the potential to boost content-student interactions. This study is an attempt to observe the logs of interactions in two different learning scenarios (straight and branched scenario) by two different content types (declarative and procedural). The study aims to understand if learning experiences vary across scenario-content combinations. It is built upon experimental design methodology. The experimental group (N = 20) interacted with the branched scenario, while the control group (N = 20) engaged in the straight scenario. Each group engaged in both content types with varying scenarios. Logs, screen recordings, and interviews were the primary data sources. The results indicated that for the declarative content type, time spent in the straight scenario was significantly higher than that of the branched scenario. Still, the collected points of the branched scenario were substantially higher than that of the straight one. These effects were not observed in procedural content. General content and concepts were mentioned frequently in declarative content with a higher amount in branched-declarative than in straight-declarative combination. Retrieval for details was observed frequently in the straight-procedural combination. The navigational patterns varied across combinations, but pausing, forwarding, rewinding, and skipping were commonly observed in declarative content regardless of the scenario type.en_US
dc.description.sponsorshipThe authors would like to thank all voluntary participants.en_US
dc.description.woscitationindexSocial Science Citation Index
dc.identifier.doi10.1080/10494820.2024.2361368
dc.identifier.endpage777en_US
dc.identifier.issn1049-4820
dc.identifier.issn1744-5191
dc.identifier.issue1en_US
dc.identifier.scopus2-s2.0-86000377771
dc.identifier.scopusqualityQ1
dc.identifier.startpage754en_US
dc.identifier.urihttps://doi.org/10.1080/10494820.2024.2361368
dc.identifier.urihttps://hdl.handle.net/20.500.12712/42728
dc.identifier.volume33en_US
dc.identifier.wosWOS:001264680900001
dc.identifier.wosqualityQ1
dc.language.isoenen_US
dc.publisherRoutledge Journals, Taylor & Francis Ltden_US
dc.relation.ispartofInteractive Learning Environmentsen_US
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.subjectInteraction Designen_US
dc.subjectInteractive Videoen_US
dc.subjectBranched Scenarioen_US
dc.subjectVideo Analyticsen_US
dc.subjectVideo Content Interactionen_US
dc.titleThe Comparison of Interactive Video Learning Experiences in Branched vs. Straight Scenarios With the Focus of Content Typeen_US
dc.typeArticleen_US
dspace.entity.typePublication

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