Publication:
A Review on Feminist and Queer Games and Game Platforms in the Axis of Technofeminist Approach

dc.authorscopusid60098657000
dc.contributor.authorUrfali, M.M.
dc.date.accessioned2025-12-11T00:34:00Z
dc.date.issued2025
dc.departmentOndokuz Mayıs Üniversitesien_US
dc.department-temp[Urfali] Meltem Merve, Ondokuz Mayis Üniversitesi, Samsun, Turkeyen_US
dc.description.abstractThanks to digital technologies offering the opportunity of interaction to its users, digital game platforms, just like other digital media platforms, reveal differences and multiplicity. Digital game platforms are environments where sexuality, genders, races, cultures and ethnicities are represented. At this point, it is seen that the "Feminist Gaming" approach, in which a counter- representation and narrative construction is positioned against the marginalizing, sexist, homophobic and male- dominated game culture in the digital game environment, appears in the context of digital game sociology and feminist theories. Assuming that transforming the digital game industry and digital game platforms (narrative- character- representation- discourse- imagespace) into a research field is an important step towards combating marginalizing practices, the study will examine how a fair gaming environment can be built through the games included in the sample group based on the technofeminist perspective. © 2026, IGI Global Scientific Publishing. All rights reserved.en_US
dc.identifier.doi10.4018/979-8-3373-6192-5.ch004
dc.identifier.endpage130en_US
dc.identifier.isbn9798337361925
dc.identifier.isbn9798337361949
dc.identifier.scopus2-s2.0-105015935899
dc.identifier.startpage109en_US
dc.identifier.urihttps://doi.org/10.4018/979-8-3373-6192-5.ch004
dc.identifier.urihttps://hdl.handle.net/20.500.12712/37508
dc.institutionauthorUrfali, M.M.
dc.language.isoenen_US
dc.publisherIGI Globalen_US
dc.relation.publicationcategoryKitap Bölümü - Uluslararasıen_US
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.titleA Review on Feminist and Queer Games and Game Platforms in the Axis of Technofeminist Approachen_US
dc.typeBook Parten_US
dspace.entity.typePublication

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