Publication:
Determining the Effects of Mathematics Teaching With the Gamified Intelligent Tutoring System

dc.authorscopusid57192577179
dc.authorscopusid55646617800
dc.authorscopusid23051872500
dc.authorscopusid36195418600
dc.authorscopusid36992167700
dc.authorwosidCetin, Ismail/Abb-6458-2020
dc.authorwosidKokoç, Mehmet/N-8208-2013
dc.authorwosidErümi̇t, Ali Kürşat/Aba-5664-2021
dc.contributor.authorCetin, Ismail
dc.contributor.authorErumit, Ali Kursat
dc.contributor.authorNabiyev, Vasif
dc.contributor.authorKosa, Temel
dc.contributor.authorKokoc, Mehmet
dc.contributor.authorIDNabiyev, Vasif/0000-0003-0314-8134
dc.contributor.authorIDÇetin, Ismail/0000-0002-7865-6080
dc.date.accessioned2025-12-11T01:15:27Z
dc.date.issued2025
dc.departmentOndokuz Mayıs Üniversitesien_US
dc.department-temp[Cetin, Ismail] Ondokuz Mayis Univ, Informat Secur Technol Dept, Samsun, Turkiye; [Erumit, Ali Kursat; Nabiyev, Vasif] Trabzon Univ, Comp Educ & Instructional Technol Dept, Adnan Kahveci Ave, TR-61335 Akcaabat Trabzon, Turkiye; [Kosa, Temel] Trabzon Univ, Math Educ Dept, Akcaabat, Turkiye; [Kokoc, Mehmet] Trabzon Univ, Dept Management Informat Syst, Akcaabat, Turkiyeen_US
dc.descriptionNabiyev, Vasif/0000-0003-0314-8134; Çetin, Ismail/0000-0002-7865-6080;en_US
dc.description.abstractGamified Adaptive Intelligent Tutoring Systems (GAITS) can have numerous motivational elements. However, determining the effects of these elements and using them appropriately is extremely important. This study examined the effects of the elements of the GAITS called ArtiBos on students' motivation to solve problems in mathematics education. The research was conducted using mixed research method, with 66 students in the two ninth grades of an Anatolian High School equally divided into experimental and control groups and six mathematics teachers working in the same school. Findings showed that ArtiBos positively affected students' course engagement and problem-solving motivation. ArtiBos has increased students' engagement and participation in the course. It has also enhanced their self-efficacy and reduced exam anxiety. The interview results indicate that gamification elements such as badges and points have facilitated the learning process and reduced students' boredom. In addition, the system's instant feedback feature has enhanced student motivation and satisfaction. However, no significant difference was found between intrinsic and extrinsic motivation.en_US
dc.description.sponsorshipTurkiye Bilimsel ve Teknolojik Arastirma Kurumu [215K029]en_US
dc.description.sponsorshipThis work was supported by Turkiye Bilimsel ve Teknolojik Arastirma Kurumu: [grant Number 215K029].en_US
dc.description.woscitationindexScience Citation Index Expanded
dc.identifier.doi10.1080/13614568.2025.2535697
dc.identifier.endpage333en_US
dc.identifier.issn1361-4568
dc.identifier.issn1740-7842
dc.identifier.issue4en_US
dc.identifier.scopus2-s2.0-105011729388
dc.identifier.scopusqualityQ3
dc.identifier.startpage307en_US
dc.identifier.urihttps://doi.org/10.1080/13614568.2025.2535697
dc.identifier.urihttps://hdl.handle.net/20.500.12712/42404
dc.identifier.volume31en_US
dc.identifier.wosWOS:001532570600001
dc.identifier.wosqualityQ4
dc.language.isoenen_US
dc.publisherTaylor & Francis Ltden_US
dc.relation.ispartofNew Review of Hypermedia and Multimediaen_US
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.subjectGamified Intelligent Tutoring Systemen_US
dc.subjectMathematics Teachingen_US
dc.subjectProblem Solving Motivationen_US
dc.subjectHigh Schoolen_US
dc.subjectExperimental Studyen_US
dc.titleDetermining the Effects of Mathematics Teaching With the Gamified Intelligent Tutoring Systemen_US
dc.typeArticleen_US
dspace.entity.typePublication

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